idnum The identification number of the colony name The name of the colony corp_id The identification number of the corporate owner planet_id The identification number of the planet the colony is on cur_pop The current population of the colony Function: cur_pop = cur_pop + immigrants + births - emigrants - deaths housing The number of housing units available on the colony - a soft maximum cap on population Function: Housing = Sum(buildings.residences) immi_rate The rate at which immigrants come into the colony. A percentage of the current population that will enter the colony (immigrants = cur_pop * immi_rate / 100), Directly affected by overcrowding, morale and popularity Function: immi_rate = emi_rate The rate at which emigrants leave the colony. A percentage of the current population that will leave the colony (emigrants = cur_pop * emi_rate / 100), Directly affected by morale, pollution level, foreign security, and crime rate birth_rate The rate at which new residents will be born into the colony. A percentage of the current population that will be born into the colony (births = cur_pop * birht_rate / 100), Directly affected by morale, health and overcrowding death_rate The rate at which residents will die out of the colony. A percentage of the current population that will die (deaths = cur_pop * emi_rate / 100), Directly affected by morale, health and crime rate pollution The waste levels in the colony. Directly affects Health and Emigration Rates. Function: Sum(resources.waste) health The average health level of the colony. Directly affected by overcrowding, pollution levels, availability of medical resources, medical buildings. Directly affects birth rate, death rate, morale, productivity, and popularity Function: morale The average happiness of the colony population. Directly affected by health level, availability of resources, culture, entertainers, and entertainment buildings. Directly affects immigration rate, emigration rate, birth rate, death rate, productivity, and crime rate Function: productivity The ability of the population workforce to generate goods. Directly affected by domestic and foreign security, morale, health, and availability of resources. Directly affects resource production by factories and research rates. overcrowding The levels of overcrowding in the colony, percentage of population sharing housing (overcrowding = cur_pop / housing). Directly affected by housing. Directly affects birth rate, health, immigration rate and crime rate. rule_of_law The effective rule of law in the colony. Directly affected by colony governmentand structures. Directly affects culture and crime rate. culture A measure of the level of culture of a colony. Directly affected by rule_of_law and cultural structures. Directly affects morale and popularity. crime_rate The prevalence of crime amongst the colony citizens. Directly affected by overcrowding, security_forces, morale and rule_of_law. Directly affects domestic security, emigration rate. domestic_security The sense of security within the colony. Directly affected by crime rate, security forces, and government structures. Directly affects productivity. foreign_security The sense of security from outside attack. Directly affected by diplomatic status, planetary defenses, and recency of regime change. Directly affects productivity and emigration rate. popularity The popularity of the colony among other colonies. Directly affected by culture, health, domestic security, foreign security, and technical levels. Directly affects immigration_rate and tourism. workers The number of current population in the workforce. Directly affects manpower. scientists The number of current population performing research. Directly affected by lab buildings. Directly affects research point generation. security_forces The number of current population acting as security. Directly affected by security buildings. Directly affects crime rate, domestic security. entertainers The number of current population acting as entertainers. Directly affected by entertainment outlets. Directly affects morale. research_rate The rate at which research points are generated by colony. Directly affected by scientists, research structures and productivity. power_levels The available power to run buildings. Directly affected by power plants.